Isaac GR00T-Mimic for Synthetic Manipulation Motion Generation
Authors: NVIDIA Isaac Team
Organization: NVIDIA
Overview
Model | Workload | Use Case |
---|---|---|
Cosmos Transfer 1 | Inference | Synthetic manipulation motion generation for humanoid robots |
Isaac GR00T-Mimic is a reference workflow for creating large-scale synthetic motion trajectories for robot manipulation from minimal human demonstrations. Built on NVIDIA Omniverse⢠and Cosmos Transfer 1, this blueprint addresses the challenge of limited real-world data by generating physically accurate synthetic demonstrations.
Key Features
- Data Amplification: Generate exponentially large amounts of trajectories from small demonstration sets
- Physical Accuracy: Leverage simulation for physically plausible motion generation
- Cost-Effective: Reduce expensive and time-consuming real-world data collection
- Generalization: Provide diversity needed for robust robot learning models
How It Works
- Human Demonstrations: Start with a small number of human manipulation demonstrations
- Simulation: Use Isaac Sim and Omniverse for physically accurate environment simulation
- Motion Synthesis: Apply Cosmos Transfer 1 to generate diverse manipulation trajectories
- Policy Training: Train imitation learning models on the synthetic dataset
Applications
- Humanoid robot manipulation tasks
- Object grasping and placement
- Tool use and manipulation
- Dexterous hand control
Resources
- Build Page - Interactive demo and API access
- GitHub Repository - Source code and documentation
- Technical Blog - Pipeline overview and results
- NVIDIA Omniverse - Simulation platform
- Cosmos Transfer 1 - Multi-control video generation